Chapter I · 6 episodes · 5:05
Morning Shift
The first hour of the game: ticket hall, glass wing and the doorman who will not let anyone upstairs.
6 parts in this chapter
Story order, nothing skipped. Newest uploads are on the home page.
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0:35
1 · Waking the Arcade
Cold open: the ticket hall, the first lever, and the light switch behind the counter that nobody mentions in the tutorial.
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0:45
2 · Ticket Hall
Clearing the hall without touching the score counter, plus the hidden coin slot on the east wall.
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0:40
3 · The Glass Wing
First real platforming section. The gantry timing is tighter than it looks on a first run.
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1:10
4 · Under the Stairs
Optional basement detour for the second fuse, then back up before the counter breaks.
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0:30
5 · First Boss: The Doorman
Three phases, one safe corner. The parry window is generous if you stand still and wait for the arm.
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1:25
6 · Morning Shift Complete
End-of-shift cleanup: all four tickets, the shortcut door and the first look at the map screen.